It hits a sweet spot between the fast-paced action of Conviction and the more methodical pace of Chaos Theory. I don't really mind, though, when the core gameplay is so solid. It has plenty of problems, mostly being too "gamey," having a few too many daytime missions, too much overlap between gadgets (you can throw a sticky noisemaker, your sticky camera is a noisemaker, your crossbow shoots noisemaker bolts), and Sam Fisher's model/VA is a downgrade over his Handsome Sweater Daddy look in Conviction. The comically wide range of gadgets also accommodates these playstyles and range from sticky noisemakers to frag grenades, while customizable armor options allow you to stack kevlar plates so you can go in guns blazing. They're independent of each other and the game encourages you to stick a single style to "master" it, but you're rewarded for using each, rather than penalized for choosing one over another. Instead, scoring is tallied into three categories - ghost (stealth/nonlethal), panther (stealth/lethal), and assault (loud/lethal). Unlike other stealth games, Blacklist doesn't shame you for being lethal. If anything, Blacklist arguably linear to a fault - it's been a while I've played, but I don't think there's a "tackle these sub-objectives in any order" mission like the bank in Chaos Theory, but what it lacks in freedom and range it makes up for in setpieces and variety across the various missions.īlacklist doesn't try its hand at any of the more immersive sim elements of Chaos Theory, but Ubi recognized that Conviction strayed a little too far into the realm of shooter rather than traditional stealth, so they've given Sam Fisher a ton of various options to play with, stealth and otherwise. Each one is basically a series of large rooms full of guards and obstacles. There are 13 hand-crafted levels taking place in classic Splinter Cell environments - military facilities, private estates, etc. It's arguably the last great linear third person stealth action game since Metal Gear Solid went open world with MGSV. Due to recent Tom Clancy announcements (Splinter Cell BC on Xbone, Breakpoint), I reinstalled Splinter Cell Blacklist on PC after playing the hell out of it a few years ago, and it's still good.
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March 2023
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